![]() ![]() If you didn't lower the shortcut platforms, you'll get out of the area faster but at the expense of looting the final container. On doing that, remember what you did on the Eos vault and sprint a lot. Now, the only job remaining should be pushing the button that terraforms Voeld. The efficient course of action here, from the beginning, would be to choose left and gather the containers first, then enable access to the Remnant Data Core, backtrack to the middle then go right to grab it, go all the way back to the left to raise the console controlling the shield to the final loot container, go back to the right again, defeat the Destroyer and solve the puzzle, lower the shortcut platforms in favor of access to the final container, use the console to lower the shield around the final container chamber, then deal with the Remnant at the vault center. If you skipped some things getting there this is the last time to sweep the area for valuables. After dealing with them and adding their remains to your inventory, SAM helpfully reminds you that you can backtrack before finally activating the vault. Upon approach to the vault center, a couple of Nullifiers and Assemblers spawn to defend the area. Activating it lowers the shield around the final container chamber for your sprint-out looting later. After destroying it and replenishing your life support, if you configured the left-side consoles earlier correctly there should be another console just outside the shield bubble. The way to the next shield charger is blocked by a Nullifier. If you choose the long way out, that means you also choose the long way in. Toggling it will cause SAM to warn that you will have to take the long way out since they're lowered, but then another set of platforms rises up and makes the final loot container chamber available. By default it has raised platforms leading to the vault center as a shortcut. ![]() The room has only one entrance and exit so upon going back the way you came you can check out the only other console in the vicinity. After taking them out, there's another puzzle console that grants 2 skill points on successful solving. One opens a door leading to a chamber containing a few Assemblers and a Destroyer. After you dispose of them, you can check out the floor above. The right path's shield charger has a few Assemblers and an Observer nearby. Scan +100 from the Adaptive Remnant Data Core behind the gravity well platform, then use the console on the upper ledge to open the door to the main room. Manual saves are enabled inside the vault. Using Backup Life Support consumables will be helpful. The Remnant Shield Chargers in this vault keep Ryder's life support from getting depleted by the environment. Be aware that the cold hazard is Level 2 in the vault. Use the nearby power console as soon as you can. The entrance rises from the ground when Ryder approaches. The vault is located between the three monoliths where their lightbeams converge, as with Eos. Solve the puzzle on the console once all glyphs have been found. Find the three missing glyphs (Semiosis, Synaptic, and Zero Glyphs) by going outside of the cave and two are on the sides of the same block, while the last is near the console inside the cave. This monolith lies north of the southernmost Forward Station. Find the three missing puzzle glyphs (Magnitude, Nihility, and Verdurous Glyphs) by climbing the pillars near the console, then hopping onto a nearby structure for two of them and locating one on the ground level. Approach from the north and the monolith is in the deep valley. If you do not know this yet this is the soon-to-be outpost marker for the Settling Voeld mission. On the platform is an Adaptive Remnant Core Device that can be scanned for +100. Find the three missing glyphs (Adherence, Entropy, and Magnitude Glyphs). This monolith is south-southeast of Techiix, or the Forward Station nearest the center of the map. ![]()
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